I've always been interesting in building a 3D computer model of a warship from the age of sail. I love the era and would potentially like to make an educational game or interactive book kind of about the life aboard these ships.
Now, I can create 3D models pretty well and I create video games for a living but my only stumbling block is trying to read the old ship blueprints. I obviously want to accurately recreate a ship but to do so I need to understand the plans.
For example, I'm currently working through the Aubrey-Maturin series of books and HMS Surprise is one of the key ships in the book. It's a smaller vessel so I thought it might be a good place to start.
I believe these are the plans (or at least a mock up) for her:

Does anyone have any advice or guides on how to read these? I take it each line on one perspective corresponds to a line on another perspective? How would ship builders back in the day translate these to ensure they've got the correct shape?
This is obviously just the outer hull. The interior, masts, rigging and cannons would also need modelling but I'll tackle those if I can manage to get the hull done.
Any help is greatly appreciated.